#!/bin/bash # arm/build # Check package dependencies, set metadata and launch # package build script. # by Stuart Winter # source /usr/share/slackdev/buildkit.sh # Package metadata: export PKGNAM= export VERSION=${VERSION:-} # The architecture name component of the .tgz package file name: export PKGARCH=${PKGARCH:-armel} export PKGARCH=${PKGARCH:-arm} export PKGARCH=${PKGARCH:-noarch} export PKGARCH=${PKGARCH:-fw} export BUILD=${BUILD:-1} export PKGSERIES=${PKGSERIES:-../armedslack-extra/packages} export PKGSERIES=${PKGSERIES:-../extra} export PKGSERIES=${PKGSERIES:-n} export SLACKPACKAGE=$PKGNAM-$VERSION-$PKGARCH-$BUILD.tgz ## ******************************************************************* ## # For test packages - best to store in another location rather than # overwriting the working copy in the main tree: # export PKGSTORE=/tmp/ # mkdir -vpm755 $PKGSTORE/$PKGSERIES ## ******************************************************************* ## # Reset the ARM file system: restore it to the 'factory settings' # as it were (this has no effect when building natively): sboxsysrestore # Ensure base ARM packages are installed first: slackbasedeps # Ensure $PKGNAM isn't already installed: slackfailpkgdeps $PKGNAM || removepkg $PKGNAM # You may wonder how I know which version numbers I'm dealing with. # The answer is that at present present I do not need to worry. # For different versions of ARMedslack I chroot into that version # and build using only the packages built for that version. # # Ensure specific build dependencies (mainly libraries): # If you wish to call architecture specific stuff (e.g. patching in specific # ARM patches) from $PKGNAM.SlackBuild then this script is a good place # to create & export functions. # In the SlackBuild you then simply need to check the value of $PORTARCH # and call the exported function. # Launch the package build script: BUILDLOG=$( basename $SLACKPACKAGE .tgz ).build.log ( ./$PKGNAM.SlackBuild ) >& /dev/stdout | tee $BUILDLOG ( ./trackbuild.$PKGNAM ) >& /dev/stdout | tee $BUILDLOG # Compress the build log: bzip2 -9f $BUILDLOG